Update main.py

This commit is contained in:
2026-06-08 01:25:18 +00:00
parent a4965e31e2
commit 9935107f3a

32
main.py
View File

@@ -1,4 +1,5 @@
import pgzrun import pgzrun
import random
WIDTH = 800 WIDTH = 800
HEIGHT = 600 HEIGHT = 600
@@ -7,13 +8,40 @@ ship = Actor('playership1_blue')
ship.x = 370 ship.x = 370
ship.y = 550 ship.y = 550
gem = Actor('dead__009')
gem.x = random.randint(20, 780)
gem.y = 0
score = 0
game_over = False
def on_mouse_move(pos, rel, buttons):
ship.x = pos[0]
def update(): def update():
global score, game_over
if keyboard.left: if keyboard.left:
ship.x = ship.x - 5 ship.x = ship.x - 10
if keyboard.right: if keyboard.right:
ship.x = ship.x + 5 ship.x = ship.x + 10
gem.y = gem.y + 4 + score / 5
if gem.y > 600:
game_over = True
if gem.colliderect(ship):
gem.x = random.randint(20, 780)
gem.y = 0
score = score + 1
def draw(): def draw():
screen.fill((80,0,70))
if game_over:
screen.draw.text('Game Over', (360, 300), color=(255,255,255), fontsize=60)
screen.draw.text('Score: ' + str(score), (360, 350), color=(255,255,255), fontsize=60)
else:
gem.draw()
ship.draw() ship.draw()
screen.draw.text('Score: ' + str(score), (15,10), color=(255,255,255), fontsize=30)
pgzrun.go() # Must be last line pgzrun.go() # Must be last line